Syngine is a 2d game engine using XNA or MonoGame and Farseer Physics for Windows, Windows Store, Windows Phone 8 and Xamarin's MonoDroid (MonoTouch soon to come) that is currently in development. I've come up with some pretty useful ideas for things like handling input and other troublesome aspects (repetitive code) of using XNA or MonoGame. If you'd like to help out, I would really appreciate any code you might be able to contribute. Lets build on the existing frameworks and make developing games easier for all of us.

Sorry for the lack of documentation...like I had mentioned, it's currently in development. You can find examples in the solution for all platforms.

I've also purchased http://syngine.net and need to get some documentation up if anyone would like to provide some design work or site development..

Last edited Jun 6, 2013 at 8:18 AM by sbaker, version 7